xangles > frangles > fresko > septagons

On the structure page, we have a septagon (shape of 7 sides, more often called a heptagon, but since septagon has actually been used in RRL, this fits in perfectly as an official Frangles terms, as Frangles terms already mangle english enough as it is) with little animated circles of glowing dots meant to represent incredibly more complex things in our heads.  They are mostly there to say, "Wow, we have the technology to develop animated .gif files!  14- dimensional holograms aren't far behind!"  It was of course supposed to actually tell you something major and complex about the saga's structure (and include holographic equations and $@!#), but turned out as most everything else on the site is: simplistic, nonholographic, and totally devoid of the self- doctorate level equations governing Frangles' future blueprints.  (That was a trick for you to catch.  I said future _blueprints_ implying we don't really have any at the moment.  This is of course false.  Was that funny?  Oh, Squish can correct it later.)

In fact with it's bright neon yellow exterior, one almost might make the comparison of the current frangles.com and the sickening plethora of For Dummies books out there.  (Note I said sickening _plethora_ rather than sickening _franchise_, which is just a criticism of their semi- monopoly rather than the intrinsic content of the books.  I'm learning to poke fun without insulting anyone stupider than me.  It's difficult, homies.)  Or maybe the mass marketability of Best Buy.  Or perhaps the simplistic feel of the Hitchhikers DVD menu from which Frangles was practically ripped off from pixel for pixel.  [Oh, I'm sorry, "subconsciously inspired by"... can you feel the rancid animosity between whoever's writing this and whoever they feel animosity towards on this particular issue?  I sure can, @#!s.]

Now in saying everything on frangles.com is very simplistic, we don't mean to insult the intelligence of anyone who already finds the site damn confusing.  In fact if you don't find it confusing, especially if you've read more than two or three pages, you should be shot for being smarter than us and our freers.^1  It's just that from our frangle (with the exception of our clueless intern, of course...oh, I'm sorry Jet; apologies; maybe if you actually didn't flunk math every semester I'd be kinder), Frangles is bafflingly more vast and complex that is currently fleshed out online.  Over history, many artists observe that the worlds or art inside their heads are difficult to squish into a tangible medium and relay to someone else.  Frangles is like that, especially since it's a collective work, and especially because we're obsessed with tangibilizing it and relaying it to the furthest extdent we're capable of achieving.  (Or maybe a little less than that.  It's hard to tell.)

Anyway, here are some seemingly more complex fractals that include this basic septagon shape.  (I say "seemingly" because the original septagon is just as detailed and complex if you zoom in to its edges.  In fact the original /structure septagon took significant time to render, all for that detail around the edges without which you would see it and think, "eh, now that looks low-quality", whether consciously or sub- or un-).  These were fascinating to bump into, as we weren't exploring anything we knew to be septagonal or contained septagonal shapes.  Further fascinating, the The /structure page septagon is perfectly mathematically symmetric, while the others seem just a random slop of gemetrical $#!@...  Metaphorically, this should relate to Frangles just like anything else that doesn't seem to relate to Frangles relates to Frangles.

Now we don't just mean _apparently_ mathematically symmetrical (in the way you can visually see here), we mean the symmetry of the equations generating them.  The current /structure septagon (the blue on solid yellow) has very, very, very simple (and centered) coordinates, like you might draw a circle at (x-1, y-1) in geometry on an x/y (../z/etc) graph.  The others are like drawing a pseudo- semi- hypercube using the middlemost digits of pi on an inverse abacus in dimensions several backwards from the infinith.  (I think that made sense.  Chip can check it later.)

Note that the "simple" heptagon can be cut into half, then re-constructed by copying that half and flipping it over.  However, it can't be cut vertically on a standard computer monitor because this doesn't make an even disection.  Sometimes we cheat and render portions of fractals (such as the left or right half of this one) and then copy and paste things, but there is only one way we can cheat here: to render either the right or left vertical half, then flip and paste (or paste then flip, of course, depending on your preference of art program and methods).  There is nothing else than can be done without having to rotate some portion at a nonexact angle, requiring tedious and perhaps even impossible to exactly achieve calculation, because the number 7 is odd/prime.

The PNG-blind pray for light of day above shadows of shapes you know not...